Inflict Critical Wounds, Mass
Realm of Aesair :: The Library :: Magic :: Spells :: Level 8
Page 1 of 1
Inflict Critical Wounds, Mass
Inflict Critical Wounds, Mass
(Player's Handbook v.3.5, p. 244)
Necromancy
Components: V, S,
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Target: One creature/level, no two of which can be more than 30 ft. apart
Duration: Instantaneous
Saving Throw: Will half
Spell Resistance: Yes
This spell functions like mass inflict light wounds, except that it deals 4d8 points of damage +1 point per caster level (maximum +40).
(Player's Handbook v.3.5, p. 244)
Necromancy
Components: V, S,
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Target: One creature/level, no two of which can be more than 30 ft. apart
Duration: Instantaneous
Saving Throw: Will half
Spell Resistance: Yes
This spell functions like mass inflict light wounds, except that it deals 4d8 points of damage +1 point per caster level (maximum +40).
Similar topics
» Inflict Critical Wounds
» Inflict Serious Wounds, Mass
» Inflict Light Wounds, Mass
» Cure Critical Wounds, Mass
» Cure Critical Wounds, Mass
» Inflict Serious Wounds, Mass
» Inflict Light Wounds, Mass
» Cure Critical Wounds, Mass
» Cure Critical Wounds, Mass
Realm of Aesair :: The Library :: Magic :: Spells :: Level 8
Page 1 of 1
Permissions in this forum:
You cannot reply to topics in this forum