Cure Critical Wounds, Mass
Realm of Aesair :: The Library :: Magic :: Spells :: Level 9
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Cure Critical Wounds, Mass
Cure Critical Wounds, Mass
(Player's Handbook v.3.5, p. 215)
Conjuration (Healing)
Components: V, S,
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Target: One creature/level, no two of which can be more than 30 ft. apart
Duration: Instantaneous
Saving Throw: Will half (harmless) or Will half; see text
Spell Resistance: Yes (harmless) or Yes; see text
This spell functions like mass cure light wounds, except that it cures 4d8 points of damage +1 point per caster level (maximum +40).
(Player's Handbook v.3.5, p. 215)
Conjuration (Healing)
Components: V, S,
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Target: One creature/level, no two of which can be more than 30 ft. apart
Duration: Instantaneous
Saving Throw: Will half (harmless) or Will half; see text
Spell Resistance: Yes (harmless) or Yes; see text
This spell functions like mass cure light wounds, except that it cures 4d8 points of damage +1 point per caster level (maximum +40).
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Realm of Aesair :: The Library :: Magic :: Spells :: Level 9
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