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Realm of Aesair
Welcome to Aesair! We are glad to have you here to play with us. Rules are rather lax so sit back and try and enjoy yourself. Here at Aesair, we want you to be as comfortable as possible. As we have just gotten things up and running, we are a little vacant right now, but any suggestions are welcome for improving your Forum going experience.
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Hide from Animals (Token Cost: Free)

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Hide from Animals (Token Cost: Free) Empty Hide from Animals (Token Cost: Free)

Post by Support Team Fri Jan 31, 2014 7:19 pm

Hide from Animals
(Player's Handbook v.3.5, p. 241)

Abjuration
Components: S, DF,
Casting Time: 1 standard action
Range: Touch
Target: One creature touched/level
Duration: 10 min./level (D)
Saving Throw: Will negates (harmless)
Spell Resistance: Yes

Animals cannot see, hear, or smell the warded creatures.
Even extraordinary or supernatural sensory capabilities, such as blindsense, blindsight, scent, and tremorsense, cannot detect or locate warded creatures.
Animals simply act as though the warded creatures are not there.
Warded creatures could stand before the hungriest of lions and not be molested or even noticed.
If a warded character touches an animal or attacks any creature, even with a spell, the spell ends for all recipients.

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