Halberd
Realm of Aesair :: The Library :: Equipment & Gear :: Weapons :: Martial
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Halberd
Normally, you strike with a halberd’s axe head, but the spike on the end is useful against charging opponents. If you use a ready action to set a halberd against a charge, you deal double damage on a successful hit against a charging character.
You can use the hook on the back of a halberd to make trip attacks. If you are tripped during your own trip attempt, you can drop the halberd to avoid being tripped.
Halberd
Cost Damage (S) (M) Critical Range Increment Weight Type
10gp 1d8 1d10 20x3 - 12lb. Piercing/Slashing
You can use the hook on the back of a halberd to make trip attacks. If you are tripped during your own trip attempt, you can drop the halberd to avoid being tripped.
Halberd
Cost Damage (S) (M) Critical Range Increment Weight Type
10gp 1d8 1d10 20x3 - 12lb. Piercing/Slashing
Courtesy of 3.5 Player's Handbook
Realm of Aesair :: The Library :: Equipment & Gear :: Weapons :: Martial
Page 1 of 1
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